DESCRIPTION
Polished Procedural White Granite Material – Ultra-Realistic and Fully Customizable Blender Shader

This high-quality procedural granite shader has been carefully developed to replicate the elegant look of polished white granite used in real-world architecture and interior design. Built entirely within Blender using a 100% node-based workflow, this shader delivers unmatched realism, flexibility, and rendering efficiency – all without the need for external texture maps.

It provides users with a versatile solution for rendering clean, high-resolution granite surfaces with complete artistic control over parameters such as grain size, color variation, glossiness, and reflectivity. Whether you're creating architectural renders, product visualizations, game environments, or cinematic shots, this procedural shader is optimized for fast workflows and stunning visual fidelity.

Geometry and Mesh Details
  • Polygons: 10,420
  • Vertices: 10,428
  • UV Mapping: N/A (procedural material – no unwrapping required)
  • Geometry: Polygon mesh with smooth shading

A realistic high-poly UV sphere mesh is included in the scene to showcase the shader under ideal lighting conditions and is fully optimized for testing and visualization purposes.

Key Features – 100% Procedural Workflow
  • Created entirely using Blender shader nodes – no image textures required
  • Infinite resolution with seamless tiling – perfect for both close-up and large-scale renders
  • Editable grain density, pattern variation, reflectivity, and brightness directly from the shader nodegroup
  • Built for Blender v4.2.2 and Cycles render engine
  • Lightweight and render-friendly — ideal for complex scenes without sacrificing quality
Physically Based Rendering (PBR) Accuracy
  • Utilizes realistic light interaction with Fresnel-based reflections
  • Fully optimized for Cycles — delivering balanced results under both HDRI and studio lights
  • Includes a professionally lit Blender preview scene using high dynamic range lighting (HDRI)
  • No additional setup needed – just open, render, and customize as required
File Formats Included

To ensure maximum compatibility and flexibility in your pipeline, this asset comes in multiple formats:

  • .blend – Blender file with fully configured shader + preview scene
  • .fbx – Exported mesh with assigned material group
  • .obj – Universal format for broad support
  • .stl – Print-ready geometry for prototyping or 3D printing scenarios
Use Cases and Applications

1. Architectural VisualizationIdeal for visualizing floor tiles, wall panels, kitchen counters, bathroom surfaces, reception desks, and other modern interiors that require a clean polished stone finish.

2. Game Design and Real-Time EnginesUse this lightweight granite shader in real-time game engines to simulate realistic surfaces without relying on texture baking or large image maps.

3. CGI, Film, and AnimationProvides photorealistic surfaces for cinematic shots, visual effects, and high-resolution closeups, where detail and clarity are crucial.

4. Product Visualization and PrototypingPerfect for demonstrating premium materials in jewelry, consumer products, or industrial prototypes where a polished, stone-like surface is desired.

5. Educational or Presentation RendersSuitable for shader demonstration, look development tests, or educational material where procedural workflows are required.

Lighting and Scene Setup
  • Comes with a ready-to-render Blender scene with calibrated lighting
  • Includes HDRI environment and studio lights for realistic highlights and shadows
  • Render settings already optimized – perfect for quick previews or final output
  • Cleanly organized node setup for easy modification and learning
Why This Model?

This model offers significant advantages over typical texture-based shaders:

  • Truly Procedural: No dependency on external files or image maps – ensuring maximum portability, speed, and scalability.
  • Ultra-Customizable: Adjust surface details like grain size, gloss, reflectivity, brightness, and color directly in Blender.
  • Versatile Applications: Ideal for professionals working in architecture, games, cinematics, or product design pipelines.
  • High-Quality Visual Output: Delivers photorealistic results with minimal setup time.
  • Optimized Workflow: Includes preview lighting, sample mesh, and clean node structure – perfect for artists, students, and developers.

If you need a polished stone material that looks great, performs smoothly, and can be fully tailored to your scene — this procedural white granite shader is the right tool for the job.

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Polished White Granite Shader - Procedural Material Texture

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File formats
STL
Stereolithography | 2 files<br />File Size: 47.4 MB
OBJ
OBJ | 3 files<br />File Size: 48.1 MB
BLEND
Blender | 3 files<br />Version: 4.2.2 - Renderer: Cycles 4.2.2<br />Version: 4.2.2 - Renderer: Cycles 4.2.2<br />Version: 4.2.2 - Renderer: Cycles 4.2.2<br />File Size: 51.3 MB
FBX
Autodesk FBX | 2 files<br />File Size: 46.9 MB
PNG
PNG<br />File Size: 46.4 MB
OTHER
Other<br />File Size: 2.45 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
20480 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 10242 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
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