Game Ready Spherical Boulder with simple topology. 3072 tris.
Mesh created in Blender version 3.3.0. Very low UV stretching.
The Normal bake and PBR texture maps were created in Substance Painter.
Includes a low resolution (512p) normal texture to add additional details.
Textures (PNG format):
Base Color- 4K.
Ambient Occlusion- 4K.
Roughness- 4K.
Specular- 4K
Normal- 4k.
Micro Normal- 512p.
*Please note that the render scene is not included.