DESCRIPTION

Deliver clean, contemporary interiors with this seamless PBR oak veneer material showing subtle cathedral grain, gentle tonal bands, and a balanced satin sheen that tiles invisibly across large surfaces and holds up in closeups. The pack includes BaseColor, Normal, Roughness, Ambient Occlusion, and Height/Displacement maps in linear PNGs for plug‑and‑play use in Unreal, Unity, Blender, 3ds Max, Maya, V‑Ray, Arnold, Redshift, Octane, and Corona with minimal setup. Height data defines delicate pore structure and veneer seams for convincing parallax or displacement, while tuned micro‑roughness keeps highlights controlled, ideal for cabinetry, furniture, wall panels, and minimalist floors. Preview renders include a shaded material ball and a tiled surface swatch to evaluate curvature response, specular rolloff, and repeat behavior before integration into scenes or engines. Deliverables target 4K with optional 8K on request; normals follow OpenGL convention with an easy Y‑invert note for DirectX; textures are seamless and organized for dependable results under HDR lighting. Note: listing contains texture maps only; meshes and scenes used for preview are excluded for a lightweight, engine‑ready download.​

Key features

Subtle, neutral oak veneer with fine pore detail and soft bands for modern interiors and product shots.​

Full PBR set: BaseColor, Normal, Roughness, AO, Height/Displacement; linear PNGs and tile‑safe layout.​

Engine/DCC ready: UE5, Unity HDRP/URP, Blender, 3ds Max, Maya, V‑Ray, Arnold, Redshift, Octane, Corona, Substance.​

What’s included

1× BaseColor (4K PNG, seamless).​

1× Normal (OpenGL; invert Y for DirectX if needed).​

1× Roughness, 1× Ambient Occlusion, 1× Height/Displacement; 16‑bit recommended for height precision.​

Preview renders: tiled surface and material ball.​

Usage tips

Start Roughness around 0.4–0.6 for a satin architectural finish; lower for glossy furniture, higher for matte walls.​

Use Height at 0.25–1% to add subtle pore depth without over‑accentuating veneer bands; tile 2–4× for large panels to maintain scale.​

Pair with neutral lighting to maintain true color, or warm slightly for cozy residential renders.​

REVIEWS & COMMENTS

See what other buyers think about this model - real feedback on quality,
accuracy, and usability.
There are no reviews or comments yet. Please be the first one to write it.
BEST PRICE GUARANTEED
Found this model cheaper on another marketplace? Let our support team know - we’ll match it.
NEW
Recently added to CGTrader - explore one of the latest models on the marketplace.

Neutral Oak Veneer Texture

Royalty Free License
Like this model to show appreciation to the designer.
See how many times this model was viewed.
Share this model to support the designer and boost their visibility.
File formats
BLEND
Blender<br />File Size: 50.8 MB
JPG
JPG<br />File Size: 50.8 MB
EXR
EXR<br />File Size: 50.8 MB
Provided by designer
Information and details shared directly by the model's designer.
3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
The model has a skeleton or bone structure, making it ready for posing or animation.
Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
11 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 11 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
Hire
Chat