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Deliver a bold, hand‑crafted floor look with this 4K seamless PBR material of wide rustic planks featuring heavy bevels, rounded edges, and knot clusters. The BaseColor is a deep brown with soft desaturation and incidental scrape highlights, grading cleanly under daylight or warm interior HDRIs without color cast. The Normal map captures prominent beveled seams, long convex ridges, shallow gouges, and knot rises so speculars read convincingly at grazing angles in real‑time and offline renderers. Roughness is authored as dry, wax‑free wood—matte overall with slightly smoother touch‑worn passes—preventing plastic sheen while adding breakup. AO enhances seam depth and knot cavities without crushing shadows, keeping detail readable from mid to far camera distances. Seamless tiling supports halls, tavern floors, cabins, and medieval/fantasy sets; recommended scale sets plank width around 16–18 cm for authentic proportion. Ready for Blender Principled BSDF, Unreal, Unity, 3ds Max, Maya, Cinema 4D, V‑Ray, Arnold, Redshift, Octane, and Houdini. Delivered at 4096×4096 as BaseColor, Normal (OpenGL), Roughness, and AO; packed ORM/RMA variants available on request. Licensed for commercial projects in film, games, and visualization; redistribution of raw maps is not permitted.
REVIEWS & COMMENTS
accuracy, and usability.
