pisarevg
Exactly done!
Chess model for educational, visualization and other purposes. Made with Maya 7, clean topology, no N-gons and triangles, only quads. UV mapped and fully textured, unwrapping done with overlapping, rendered without smooth modifiers in 3ds Max with v-ray renderer (render scene included). Maya 7 (.ma, .mb), OBJ (.obj with .mtl), 3ds Max 2009 (.max) and Autodesk FBX (.fbx) format included. FBX and OBJ are directly exported from Maya. Polygons: 3612 Vertices: 3680 Model is mapped on single 2048×2048 pixels texture map. Diffuse (color) and reflection map included in chess_textures.zip file. Two formats: .tiff with LZW compression and .jpg.