DESCRIPTION

Description:

High-quality, detailed 3D model of the iconic Adidas Jabulani Official Match Ball, used during the 2010 FIFA World Cup in South Africa.

This model has been accurately crafted in Blender to match the unique 8-panel spherical geometry, seamless surface design, and vibrant traditional South African color accents of the original match ball. Perfect for photorealistic renders, sports visualizations, animations, commercial projects, and real-time game engines.

Key Features:Accurate Geometry: Clean and optimized mesh based on the real-world dimensions and iconic panel layout of the Jabulani ball.

High-Resolution Textures: Includes crisp, high-detail texture maps for close-up renders.

PBR Ready: Surface textures configured for realistic light reflections, subtle gloss, and leather-like roughness.

Game & Render Optimized: Well-balanced polycount suitable for smooth performance in Unreal Engine, Unity, and offline rendering (Cycles / Eevee / V-Ray).

Clean UV Unwrapping: Non-overlapping UV layout ensures no texture stretching or seams issues.

Included File Formats:.blend (Native Blender project file with materials applied)

.fbx (Universal 3D exchange format)

.obj + .mtl (Wavefront standard format)

.gltf / .glb (Ideal for web, AR, and real-time platforms)

Technical Specifications:Object Type: Soccer / Football Match Ball

Geometry: Polygonal Quads / Tris

Textures: Included (Color / Diffuse, Normal, Roughness)

UV Mapped: Yes (Non-overlapping)

Scales: Real-world scale (Scale applied: 1, 1, 1)

Feel free to contact support or send a message if you have any questions or require custom format exports after purchasing!

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Adidas Jabulani Official Match Ball 2010 World Cup 3D Model Low-poly 3D model

$6.00
Royalty Free License (no AI)
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Native file format
BLEND
Size: 901 KB
Renderer: Eevee | 2.93.18
Exchange formats
OBJ
OBJ | 2 files<br />File Size: 60.8 KB
FBX
Autodesk FBX<br />File Size: 50 KB
GLTF
glTF<br />File Size: 75.4 KB
Verified by CGTrader
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
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Geometry
No N-gons
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No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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3D Features
Textures
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Materials
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UV Mapping
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3D printing
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Model is not 3D printable
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Geometry
Polygon mesh
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512 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/
482 vertices
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Unwrapped UVs
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