Champions League Ball
High-detailed and low-detailed modeling, high-detailed with 31652 polygons and low-detailed with 7794 polygons.
Modeling in Maya and rendered with Maxwell Render 2.0.1 + Modeling in Maya 2013 and rendered with Mental Ray + Ambient Occlusion + whole scene, view images 3 and 4. + Modeling in 3ds Max 2013 and rendered with Mental Ray + whole scene, view image 2.
Files: Modeling (.max)- Autodesk 3ds max 2013, low and high polygons + whole scene Modeling (.mb) - Autodesk Maya 2013, low and high polygons Export model (.mb) - Autodesk Maya 2012, low and high polygons Export model (.fbx) - Autodesk, low and high polygons Export model (.obj) - Wavefront, low and high polygons Textures (.jpg, .psd)
Check also Champions League Cup UEFA
Check also Champions League Ball and CupGSPACE by Johnny From The Space (o.0)