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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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This is a high detailed photorealistic 3D model-The model has a fully textured 4096In Engine, you can change some colors and adjust the color and intensity of lighting. For other editors, the archive includes masks for changing textures in Photoshop.previewhttps://youtu.be/dJymJk9ix4I
A blueprint of the door for opening and flickering lamps has been created. Just add the blueprint to the sceneHigh quality polygonal model, correctly scaled for an accurate representation of the original object.-Models resolutions are optimized for polygon efficiency.-Model is fully textured with all materials applied.-No part-name confusion when importing several models into a scene.-No cleaning up necessaryjust drop your models into the scene and start rendering.-No special plugin needed to open scene-Unit scale cm
Number of Unique Meshes: 3
Vertex Count: 50020
Collision: (Yes custom,)
LODs: (No)
Number of LODs: (0)
Rigged: (No) Blueprint
Rigged to Epic or MetaHumans Skeleton: (No)
Number of Characters: 0
Vertex Counts of Characters: (0)
Animated: (No)
Number of Animations:0
Number of Materials: 1
Number of Material Instances: 1
Number of Textures: 5
Texture Resolutions: (4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)