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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Detailed 3D model of bone tissue microanatomy, showing the periosteum peeled back in layers to reveal the underlying compact bone structure with clearly visible osteons (Haversian systems) and their concentric lamellae. Blood vessels running through the Haversian canals are color-coded (arteries in red, veins in blue). The cross-section extends into cancellous (spongy) bone, exposing the internal marrow cavity and trabecular structure.
Ideal for medical education, histology courses, orthopedic teaching, pharmaceutical visualization, and bone pathology explainer content. All textures are baked (BaseColor, Roughness, Normal, Metallic, Displacement — PBR), making the model render-ready in Blender, Unity, Unreal Engine, or any PBR-compatible engine straight out of the box.
Formats included: .blend / .fbx / .obj / .gltfTextures: BaseColor, Roughness, Normal, Metallic, Displacement (baked, PBR)Type: Static (non-rigged), real-time and game-engine readyUse cases: Histology education, orthopedic teaching, bone pathology visualization, pharma marketing, medical animation