1/9
Detailed virus cell model with a clean, animation-ready mesh — built for medical, scientific and abstract visualization.
The archive contains two Cinema 4D scenes:
Animated scene (virus_orange_scena.c4d) — the virus is animated with a Displacer and uses a procedural Redshift node material. Everything stays editable: noise scale and type, color, bump strength. Retime or reshape the animation to fit your project.
Static model with baked textures (Virus_orange_PBR.c4d) — the PBR maps are already wired into the correct material inputs, so it renders correctly the moment you open it. Also supplied as OBJ (+ .mtl) and FBX.
Textures are included in a separate archive. The node setup is shown in the preview images, so wiring the maps in another renderer takes a minute.
UV unwrap is done, with no overlapping islands.
Cinema 4D 2026.3.4 · Redshift 2026.8.1
REVIEWS & COMMENTS
accuracy, and usability.
