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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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PMN-2 (anti-personnel blast mine) is a Soviet-era high-explosive mine intended for engaging live targets. It functions by severing the lower leg upon activation of the pressure fuze when a person steps on the mine's pressure plate.
*This is a game ready, realistic 3d low poly model of a PMN-2 anti-personnel blast mine, with PBR textures. Originally created with Blender*
|| USAGE || This model is suitable for use in video game, VR, broadcast, advertising, design visualization, real-time, etc.
|| SPECS || This model contains 6015 tris, 3131 Vertices. Model triangulated. Real-world scale. Centered at 0,0,0. Clean topology. Units: m
|| PRESENTATION IMAGES || All preview images are rendered with Marmoset Toolbag 5.
|| TEXTURES || All PBR textures have 8 bits per channel (Base color, Metallic, Normal, Roughness, Ambient occlusion) (available resolution - 4096*4096px, 2048*2048px)
Unreal engine additional ORM textures (available resolution - 2048*2048px)
Unity_Universal_Render_Pipiline(Metallic_Standart)_(available resolution - 2048*2048px)
|| Formats || Blend, Maya, FBX, OBJ, GLB, 3DS, USDC
P.S. please give me a reviews and any feedback in comments I’m appreciate it ^^ thanks