A sword made in blender and rendered in cycles. It uses just procedural textures, along with a procedural hdr image. You can check out other versions in my profile as well. It also has a high quality procedural ground material which you can see in the images, and you can use it for any purpose, after you buy this product. Note that this sword is 3 objects and not a single object. You can easily join all three by hitting ctrl+j on your keyboard in blender. Also note that the with the sun, this scene will be around 480 vertices more. Also, the ground is a complex texture, so if you render the sword with the ground it will take a lot more time than if you render it all by itself or add a different plane altogether.
There are also other versions and collections of swords and other types of 3d models, which you can find in my profile and which you will get at discounted prices than the individual products.
Layer 1 contains the sword with the modifiers applied. Layer 5 contains the lights and the ground. Layer 11 contains the same sword, but with modifiers still not applied, so you can easily modify some parts and apply the modifiers later on.