DESCRIPTION

A low-poly weapon model.Render-ready, contains assets for variousrender engines. Ideal for architectural rendering orfor individual frames. Can be used in games andgame engines.

Name: Leviathan god of warType: 3D modelFormat: 3Ds Max 2021 (21+) Blender: Cycles + Eevee .blend (4.0+)Export: FBX, OBJ, MATRenderer: Corona, Scanline, CyclesXForm: YesTexture classes: Standard (Scanline), Corona, Blend,Units: CentimetersRigging: (No)Animation: (No)

  • No additional plugins required;
  • Textures included; texture resolution: 1k-2k
  • All objects are sensibly separated and named;
  • All materials are named correctly;
  • Use Corona materials with textures to achieve the quality you see in the preview. If needed, the model is easily used with other renderersor game engines (Vray, Arnold, Unreal Engine, etc.)
  • UVW unwrapping with blended and non-blended overlap
  • Easily change any color or material
  • You can use the model with any renderer.

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Happy rendering!

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Leviathan god of war 3D model

$25.00
Royalty Free License
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File formats
OBJ
OBJ<br />File Size: 66 MB
MAX
Autodesk 3ds Max | 2 files<br />Version: 2021 - Renderer: Default (Scanline)<br />Version: 2021 - Renderer: Corona 10<br />File Size: 135 MB
PNG
PNG | 3 files<br />File Size: 209 MB
JPG
JPG | 2 files<br />File Size: 140 MB
FBX
Autodesk FBX<br />Version: 2021<br />File Size: 66 MB
BLEND
Blender<br />Version: 4 - Renderer: Cycles<br />File Size: 73.9 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
Plugins Used
Some external plugins were used to create the model. These may be required for full functionality.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
3135 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/
3616 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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