P90 - is a classical sub-machine gun, one of the best solutions for close-quarters combat and as a PDW for vehicle crews.The modular system includes the base short P90 and all of its upgrades. This gives you extensive customization options, allowing the weapon to be used both as a PDW and as a full-fledged assault carbine
All renders were made in Unreal Engine 5
Overview
- Game-ready optimized weapon asset
- Skeletal System: fully rigged and compatible with UE4 and UE5
- Extensive customization options - all parts are interchangeable. You can assemble a unique weapon using our modular system.
- Ideal for games that feature weapon modification or progression mechanics
- All movable parts of the model are separated for animation purposes.
- High attention to optimization: the UVs are manually unwrapped, and texture resolution is carefully optimized - visible parts use higher-res textures, while less noticeable areas use lower resolution.
- You can purchase each weapon from the modular system separately. All parts are fully interchangeable
This modular system includes the following products:
- P90 Classic
- P90 Carbine
- P90 Tactical
Specification
The product includes the following parts:
- Body
- 2 barrels: (Short and long)
- 2 uppers: 1 with integrated holo sight and 1 with iron sight and additional rail
- 4 handguards: 3 with M-LOK and 1 with Picatinny rails
- 2 removable stock pads
- 50 rounds magazine
- Muzzle
- Suppressor
- Small movable parts (charging handle and trigger)
- Cartridge 5.7x28
Maximum polycount: 65,646 tris
13 UV Sets:
- Bullet: 512x512
- Body: 4096x4096
- Magazine: 2048x2048
- Upper with holo sight: 2048x2048
- Upper with Rails: 1024x1024
- Barrel: 1024x1024
- Suppressor: 1024x1024
- 3 x Handguard (M-LOK): 2048x2048
- Handguard (Picatinny): 1024x1024
- 2 x Stock Pad: 2048x2048
The product includes the following texture maps: Base Color, Normal, ORM, Emissive
Total number of texture maps: 40
Blueprints
To improve usability, the following Blueprints are included:
- BP_GunSocketFixer (creates logic that simplifies weapon assembly from modular parts)
- BP_R90_ Modular (applies the GunSocketFixer logic to the R90)
Road map
In future updates:
- Animation pack including both weapon animations (reload, firing, etc.) and character hand animations
- VFX/SFX
- Unity engine support
- Several attachments for assembling more tactical P90 variations
- Separate M-LOK-mounted rails to expand customization options
- Additional modules from custom builds
- Additional P90 various concept-art reinterpretations - from realistic to sci-fi styles
- Additional textures showing various weapon conditions, from pristine to heavily damaged