DESCRIPTION

Super-flexible fictional double barrel shotgun with PBR materials. Low-poly and game-ready. 4096x4096px textures, several skins to choose from, low-poly pickup versions and ammo packs with different skins and texture mattes to further customize skins. Models can be sub-divided in Blender if needed, they all have creases. Ideal for first person shooter games.

Specs:

  • 2 skins to choose from
  • Ammo pack with 2 different skins.
  • Low-poly version for weapon pickups and hero version for FPS perspective.
  • Shells are included, both, spent and unfired
  • All moving parts are separate so you can animate and rig in any way you like. Pivot points are situated in the hinges.
  • Skins are purposefully designed with colors that you can shift the hue of in Photoshop or Gimp, if that's not enough, mattes are included, so you can cut and paste colors and attributes from one skin to another to make your own.
  • 4k textures for the weapon, 2k and 1024px for ammo.
  • Diffuse, Metal, Roughness, Normal and Emission maps
  • Everything is organized in easy to sort-through folders.

Formats included: .BLEND (Native) .OBJ .DAE .FBX .3DS

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Low Poly Double Barrel Shotgun With PBR Materials Low-poly 3D model

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File formats
OBJ
OBJ | 2 files<br />File Size: 1.16 MB
3DS
3D Studio<br />File Size: 373 KB
BLEND
Blender<br />Version: 2.79b - Renderer: Cycles<br />File Size: 3.14 MB
DAE
Collada<br />File Size: 1.74 MB
FBX
Autodesk FBX<br />File Size: 2.71 MB
TEXTURES
Textures<br />File Size: 122 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
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No unsupported objects
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
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Square textures
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Power of 2 texture sizes
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Assigned materials
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UVs & naming
No UV overlaps
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UV unwrapped model
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3D Features
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The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
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8936 polygons
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/ 8470 vertices
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