HK USP GameReady

HK USP GameReady Low-poly 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

*Each texture has 4096 x4096 4k resolution. Magazine 2048x2048 = 2k resolution Bullet has 1024x1024 = 1k resolution.

*Weapon has 10 Camo texture variant - 3 type ammo variant

*HK USP has 4 material. First one is called Top_Parts, Second is Bottom_Parts thierd is Mag , last on is Bullet

*4 Type of ''Texture Maps'' in this project.

*First is called Composite Metal, Roughness and Ambient occlusion 3 map combined in one.

Red channel is ''Metalness'' Green channel is ''Roughness'' Blue channel is ''Ambient Occlusion''

Second is Normal Map (DirectX)

Thierd is Diffiuse Map (BaseColor, Albedo)

Last one is Emmisive

3 Type file format included FBX , OBJ , GLB

Item rating
0 0
HK USP GameReady
$9.00
 
Editorial No Ai License 
HK USP GameReady
$9.00
 
Editorial No Ai License 
Response 100% in 0.3h
3D Modeling
3D Print Modeling
Low-poly Modeling
Rendering
UV mapping
Texturing
Shaders
PBR modeling
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3D Model formats

Format limitations
  • glTF (.gltf, .glb) (5 files)310 KB
  • Autodesk FBX (.fbx) (5 files)360 KB
  • OBJ (.obj, .mtl) (5 files)735 KB
  • Textures 429 MB

3D Model details

  • Publish date2020-10-10
  • Model ID#2644783
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry -
  • Polygons 3,579
  • Vertices 6,256
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Unknown
  • Plugins used
  • Ready for 3D Printing
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