HK CAWS

HK CAWS Low-poly 3D model

PBR HK CAWS low-poly game ready 3d model.

The CAWS (Close Assault Weapon System) was an experimental shotgun developed by Heckler & Koch and American firm of Winchester / Olin The design idea behind the CAWS system was to produce a state-of-the-art next generation automatic shotgun utilizing a new specialized ammunition round. Heckler & Koch developed the weapon system and firing control mechanics featuring a patented recoil system. Winchester / Olin focused on designing the new ammunition that would support the CAWS weapon system. The result was a fully automatic shotgun with a very high muzzle velocity to increase its lethality at range and vs armour.

General Information: Lowpoly, optimized for modern game engines. Parts properly named, ready for rigging. High quality textures Created to be used in a modern engine that supports physically based rendering (PBR) comes with textures optimized for Unreal Engine 4 and Unity 5. Available in .FBX .Obj .3DS .MAX

3 Texture Sets Weapon and Attachments at 4096x4096 and Ammo at 2048x2048. These can be downsized to your liking.

General PBR textures: BaseColor, Metallic, Roughness, Normal, Occlusion, Height

Unity 5 Textures: Albedo, MetallicSmoothness, Normal, Occlusion

Unreal Engine 4 textures: BaseColor, OcclusionRoughnessMetallic, Normal

With all stock attachments: Polys: 6,625 Tris: 12,126

With all custom attachments: Polys: 7,177 Tris: 13,399

Ammo: Polys: 161 Tris: 314

Item rating
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HK CAWS
$45.00
 
Royalty Free License 
HK CAWS
$45.00
 
Royalty Free License 
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3D Modeling
Low-poly Modeling
UV mapping
Texturing
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3D Model formats

Format limitations
Native
  • Autodesk 3ds Max (.max)477 MB
Exchange
  • Autodesk FBX 2013 (.fbx)477 MB
  • OBJ 2013 (.obj, .mtl)477 MB
  • 3D Studio 2013 (.3ds)477 MB

3D Model details

  • Publish date2020-10-24
  • Model ID#2670821
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 6,625
  • Vertices 12,126
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
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