DESCRIPTION

3D Model | Hard Surface | Real-Time Textured

In this project, I reimagined a robot from Atomic Heart as a fully mechanical entity made entirely of metal, designed to appear as though it has been abandoned in a dense jungle for years.

The idea was to push storytelling through surface details – rust, moss, dirt, and worn-out metal – to reflect natural aging and environmental exposure. I focused on creating a believable weathered look while maintaining the mechanical sharpness of the original concept.Software Used:Autodesk Maya – Modeling & UV Mapping

Substance Painter – Texturing & Material Detailing

Key Features:Full hard-surface modeling

Procedural and hand-painted texture layers (rust, moss, grime)

Real-time friendly asset

Jungle decay & weathering pass for storytelling

Renders:Close-ups highlighting texture work

Wireframe and UV shots

Real-time lighting preview

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Atomic Heart Jungle-Worn Mechanical Robot Low-poly 3D model

Royalty Free License (no AI)
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File formats
OBJ
OBJ | 2 files<br />File Size: 65.3 MB
MA
Autodesk Maya | 2 files<br />File Size: 104 MB
MEL
Maya Mel Script<br />File Size: 34.9 MB
MP4
MP4<br />File Size: 23.1 MB
FBX
Autodesk FBX<br />File Size: 23.2 MB
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1 polygons
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