UE4 - Medieval Stylized Dungeon Pack

UE4 - Medieval Stylized Dungeon Pack Low-poly 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

Supported Engine Versions: From 4.17 to the last UE4/UE5 update (probably avaiable from 1 to 5 days after the last relase)

A Pack containing High Quality Stylized Medieval Assets that could be used in a Fantasy scenario in first or third person.

It also contains a presentation level to show you what you can do with this package.

Contains two types of assets: Architectural parts and Props.

Architectural parts: Big arch divided in six parts, columns, doors, fences, floors, wood pillar and metal parts to create a wood structure, stairs, walls, wall grid, small arch divided in two parts and a brazier.

Props: Weapon, Shield with three type of texture, banners with two type of texture, barrel, bed, bench, book stand, books pile, box, cage, candelabra, candles, chains, chair, chandelier, chest, bricks group, magic book, pedestal, pillory, plate, scrolls, shelf, stool, two type of tables, throne, torch and a wall ring.

It also contains 32 blueprints presetted assets as doors with wall; Floor, Roof and wall from 1x2 to 4x4 and candelabra, chandelier, torch and candles with billboard flame, light and light function to simulate fire.

All the assets come in two different texture resolutions except wall and floor, both in a single material, switchable via Material Quality under Settings--> Material Quality Level, so that one can switch from one to the other whenever he needs it : low 512, medium 1024, high 2048 for wall and floor for all other assets is 1024.

Texture map are Diffuse, Lightmask with roughness and ambient occlusion.

Technical Details

Physically-Based Rendering: No. Use Diffuse, Roughness and Ambient Occlusion

Scaled to Epic skeleton: Yes

Texture Size: from 512 to 2048 depending on the asset

Collision: Yes, Custom for stairs and generated for all the others assets

Vertex Count: from 100 to 3000

LODs: generated by Unreal Engine

Blueprints: 32 presetted assets

Number of Meshes: 89

Number of Materials and Material Instances: 50 (one is a light function)

Number of Textures: Total 179. Two for all model (Diffuse and lightmask)

Contact: daniele.calvi3D@outlook.it

Item rating
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UE4 - Medieval Stylized Dungeon Pack
$19.99
 
Royalty Free License 
UE4 - Medieval Stylized Dungeon Pack
$19.99
 
Royalty Free License 
Response 67% in 3.9h
3D Modeling
3D Print Modeling
Low-poly Modeling
UV mapping
Texturing
PBR modeling
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3D Model formats

Format limitations
  • UnrealEngine 4.17 and above (.uasset)435 MB
  • Autodesk FBX (.fbx)3.86 MB

3D Model details

  • Publish date2019-03-07
  • Model ID#1917951
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 0
  • Vertices 0
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Mixed
  • Plugins used
  • Ready for 3D Printing
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