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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Swivel Counter.mtl OBJ (.obj, .mtl) 2022
Swivel Counter.fbx Autodesk FBX (.fbx) 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Swivel Counter texture.bip KeyShot (.bip, .ksp) 10.0
Swivel Counter animation.bip KeyShot (.bip, .ksp) 10.0
Native Swivel Counter texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Swivel Counter.obj OBJ (.obj, .mtl) 2022
Native Swivel Counter.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Native Swivel Counter texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
lambert1_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Swivel Counter animation.8932.mov KeyShot (.bip, .ksp) 10.0
lambert1_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 4058
Edges : 8072
Faces : 4036
Tris : 8072
Uvs : 4643
This model can be used for video and game assets