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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Single Storage texture.bip KeyShot (.bip, .ksp) 10.0
Single Storage.obj OBJ (.obj, .mtl) 2024
Native Single Storage texture fr game.mb Autodesk Maya (.ma, .mb) 2024 Arnold 2024
Single Storage animation.5559.mov KeyShot (.bip, .ksp) 10.0
Single Storage.mtl OBJ (.obj, .mtl) 2024
Native Single Storage texture.mb Autodesk Maya (.ma, .mb) 2024 Arnold 2024
Single Storage.fbx Autodesk FBX (.fbx) 2024
Native Single Storage.mb Autodesk Maya (.ma, .mb) 2024 Default 2024
Single Storage animation.bip KeyShot (.bip, .ksp) 10.0
Native Untitled.blend Blender (.blend) 4.4 Default 4.4
initialShadingGroup_Roughness_1001_Raw_ACEScg.jpg.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal_1001_Raw_ACEScg.jpg.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color_1001_sRGB_ACEScg.jpg.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height_1001_Raw_ACEScg.jpg.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic_1001_Raw_ACEScg.jpg.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 2800
Edges : 5400
Faces : 2700
Tris : 5400
Uvs : 3800
This model can be used for video and game assets