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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Native seating collection.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Native seating collection texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
seating collection animation.10727.mov KeyShot (.bip, .ksp) 10.0
seating collection.mtl OBJ (.obj, .mtl) 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
seating collection.obj OBJ (.obj, .mtl) 2022
Native seating collection texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
seating collection animation.bip KeyShot (.bip, .ksp) 10.0
seating collection.fbx Autodesk FBX (.fbx) 2022
seating collection texture.bip KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 2944
Edges : 5800
Faces : 2900
Tris : 5800
Uvs : 3720
This model can be used for video and game assets