Learn more
- Lights
- Cameras
Learn more
Learn more
Learn more
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
1/26
File formats:
Platforms Seating 03 texture.bip KeyShot (.bip, .ksp) 10.0
Platforms Seating 03.fbx Autodesk FBX (.fbx) 2022
Platforms Seating 03 animation.bip KeyShot (.bip, .ksp) 10.0
Native Platforms Seating 03 texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native Platforms Seating 03.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Native Platforms Seating 03 texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Platforms Seating 03 animation.10638.mov KeyShot (.bip, .ksp) 10.0
Platforms Seating 03.mtl OBJ (.obj, .mtl) 2022
Platforms Seating 03.obj OBJ (.obj, .mtl) 2022
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 3560
Edges : 7032
Faces : 3516
Tris : 7032
Uvs : 4441
This model can be used for video and game assets