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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
scaffolding system 01.fbx Autodesk FBX (.fbx) 2022
Native scaffolding system 01 texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native scaffolding system 01.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
scaffolding system 01 texture.bip KeyShot (.bip, .ksp) 10.0
scaffolding system 01 animation.5633.mov KeyShot (.bip, .ksp) 10.0
Native scaffolding system 01 texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
scaffolding system 01 animation.bip KeyShot (.bip, .ksp) 10.0
scaffolding system 01.mtl OBJ (.obj, .mtl) 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
scaffolding system 01.obj OBJ (.obj, .mtl) 2022
lambert1_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 3584
Edges : 6912
Faces : 3456
Tris : 6912
Uvs : 4864
This model can be used for video and game assets