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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Native Platforms Seating set 01.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Platforms Seating set 01.obj OBJ (.obj, .mtl) 2022
Platforms Seating set 01.mtl OBJ (.obj, .mtl) 2022
Native Platforms Seating set 01 texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Platforms Seating set 01 texture.bip KeyShot (.bip, .ksp) 10.0
Platforms Seating set 01 animation.10766.mov KeyShot (.bip, .ksp) 10.0
Platforms Seating set 01.fbx Autodesk FBX (.fbx) 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Native Platforms Seating set 01 texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Platforms Seating set 01 animation.bip KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 11102
Edges : 21764
Faces : 10882
Tris : 21764
Uvs : 13690
This model can be used for video and game assets