Learn more
- Lights
- Cameras
Learn more
Learn more
Learn more
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
1/19
File formats:
performance stage.mtl OBJ (.obj, .mtl) 2022
performance stage animation.2300.mov KeyShot (.bip, .ksp) 10.0
Native performance stage texture.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native performance stage texture fr game.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native performance stage.mb Autodesk Maya (.ma, .mb) 2022 Default 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
performance stage texture.bip KeyShot (.bip, .ksp) 10.0
performance stage.fbx Autodesk FBX (.fbx) 2022
performance stage animation.bip KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
performance stage.obj OBJ (.obj, .mtl) 2022
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 49050
Edges : 97840
Faces : 48920
Tris : 97840
Uvs : 54649
This model can be used for video and game assets