DESCRIPTION

Renault Alpine concept high detailed rigged 3D model with garage environment and lighting set, vray and mentalray max 2012.

GARAGE

Garage 3D model, Vray and mentalray max 2012. Lighting set, ready to render.

Perfect to make 360 rendering of vehicles without losing precious time.Vray lens effects, and elements ready for final compositing.

The scene is suitable either for high-end renderings and animations. Easily customizable materials, colors, disposition and illumination.

Linear workflow gamma 2.2

Lights and vray phisycal cameras are properly set and ready to render. (native max vray file)

Mentalray scene has lighting and cameras set as well.

All the objects visible are included in the archive.

Materials and textures included.

11 textures

CAR DETAILS

Wheels, body, grids, logos, cameras, environment, lights etc are grouped in layers for an easy management of the scene.

Linear workflow gamma 2.2 optimized textures

Wheels RIGGED.

All parts are STILL EDITABLE, changing meshsmooth iterations this model become suitable for every kind of needs: realistic animations and super realistic stills.

Lighting and 4 cameras fully set to render exactly like the preview images, move the camera and just press Render..Polycount with Meshsmooth iteration 2 (same as the preview images) of the whole scene is:

450000 polygons430000 vertices

All Materials and 4096x4096 textures included diffuse, specular, bump, opacity, displacement. Unwrapped UVsReally easy to customize the car body texture and export in different formats.

25 textures in total

All parts are are grouped, really easy to import in any scene.

The archives contain:

The car is available also without the environment as separate product.

Thank you for reading

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Garage 01 and Renault Alpine concept 3D model

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Native file format
MAX2 files
Size: 67.6 MB
V-Ray 3 | 2012
Mental Ray | 2012
Exchange format
FBX
Autodesk FBX<br />File Size: 78 MB
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
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Textures
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Materials
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UV Mapping
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Geometry
Subdivision ready
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450000 polygons
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/ 430000 vertices
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Unwrapped UVs
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