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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Front stage set.mtl OBJ (.obj, .mtl) 2022
Front stage set.fbx Autodesk FBX (.fbx) 2022
Front stage set animation.8268.mov KeyShot (.bip, .ksp) 10.0
Front stage set.obj OBJ (.obj, .mtl) 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Native Front stage set texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Native Front stage set.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Front stage set texture.bip KeyShot (.bip, .ksp) 10.0
Front stage set animation.bip KeyShot (.bip, .ksp) 10.0
Native Front stage set texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Units: Centimeters
Verts : 153434
Edges : 296616
Faces : 148343
Tris : 296534
Uvs : 205359
This model can be used for video and game assets