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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Native Benches texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Benches.obj OBJ (.obj, .mtl) 2022
Benches animation.10631.mov Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Benches.fbx Autodesk FBX (.fbx) 2022
Benches texture.bip KeyShot (.bip, .ksp) 10.0
Native Benches.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Benches.mtl OBJ (.obj, .mtl) 2022
Native Benches texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Benches animation.bip KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal_OpenGL.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 1612
Edges : 3168
Faces : 1584
Tris : 3168
Uvs : 1886
This model can be used for video and game assets