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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Beam Bench.fbx Autodesk FBX (.fbx) 2022
Beam Bench.obj OBJ (.obj, .mtl) 2022
Native Beam Bench texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native Beam Bench.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Beam Bench textrue.bip KeyShot (.bip, .ksp) 10.0
Beam Bench animation.10835.mov KeyShot (.bip, .ksp) 10.0
Beam Bench.mtl OBJ (.obj, .mtl) 2022
Native Beam Bench texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Beam Bench animation.bip KeyShot (.bip, .ksp) 10.0
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 1008
Edges : 1944
Faces : 972
Tris : 1944
Uvs : 1368
This model can be used for video and game assets