Airplane Hangar 3D Model
A complete aircraft hangar with a business jet inside, ready to render or to use in a game: a 50 x 65 m floor under a 21 m glazed shell, two mezzanine floors with stairs and stores, a maintenance platform, four wheeled work stands, boarding stairs, tool trolleys, shelving, crates and a business jet in twenty-three separate parts. All objects shown in the preview images are included.
REAL-WORLD SCALE
- Modeled in meters (1 unit = 1 m) in every file format.
- Hangar 50 x 65 m, 20.98 m walls and 24.08 m to the ridge · main gate 12 x 15 m · business jet 23.50 m span · maintenance platform 16.50 x 11.05 m · mezzanine floors 18 x 14 m.
- Every object has scale 1, so pieces drop into a scene at the size they are meant to be.
BUILT FOR BAKED LIGHTING
- Two UV sets on every mesh: one for the textures, a second unwrapped and packed lightmap set with margins.
- Lighting bakes in Blender, Unity and Unreal without any preparation — no overlapping islands, no faces outside the 0-1 square.
THE AIRCRAFT
- A business jet, 23.50 m span and 21.06 m long, in twenty-three separate parts: airframe, body panels, gear doors, cabin interior, instrument panel, window frames, windows, light lenses, lights, intake rings, exhaust cones, main and nose wheels, wheel hubs, gear legs, trim and fittings.
- Painted livery with panel lines and rivets on a 4K map.
EVERY PIECE IS ITS OWN OBJECT
- 178 objects in six groups: Structure, Mezzanine, Platforms, Equipment, Props and Aircraft.
- 62 unique meshes — the sixteen wall panels, sixteen roof panels, twenty-six crates and four work platforms each share one mesh, so the file stays light.
- Free-standing pieces are pivoted at their base, so they rest on a floor wherever you put them.
UNITY READY (URP)
- Unity package for Unity 6 URP with a ready-to-open demo scene: baked lighting, light probes, a reflection probe and post-processing.
- 62 separate prefabs (every wall panel, roof panel, door, platform, trolley, shelf, crate and aircraft part); the complete hangar is a prefab built from them.
- 20 URP Lit materials, lightmap UVs, colliders on every prefab, and static flags on the fixed pieces. The aircraft, the doors, the wheeled platforms, the trolleys, the shelves and the crates are left movable.
FILE FORMATS
- Blender (native, textures packed, Cycles lighting and four cameras)
- FBX (textures embedded) · OBJ + MTL · GLB · USDZ
- Unity URP package · textures as a separate ZIP
MATERIALS AND GEOMETRY
- PBR materials with Base Color, Roughness, Normal, Metallic and Height maps (35 textures, 1K and 2K). Tiling maps are seamless in both directions.
- 142,963 polygons / 199,905 triangles, no n-gons.
- 178 objects, 62 unique meshes, 20 materials.
If you have any question, problem or custom project request, feel free to send me a message.