DESCRIPTION

This pack includes all models and textures pictured (shown in real-time via Unreal Engine 5). All assets were created for scalable experiences, from Indie Mobile or VR productions, all the way up to AAA experiences on high-end hardware.

Every Level of Detail (LOD) has clean, manually-reduced geometry, so you can simply isolate the most appropriate ones for your performance budget, or edit them as you see fit - no holes or janky edges, which are common with auto-generated LODs.

NOTE: This CGTrader release does not include any Unreal Engine projects, materials or levels. Just the meshes and texture sets pictured, which are listed in more detail below:

Features:

  • 26 Meshes (21 unique components, plus 5 merged/rigged variants) - All of them use quads where possible. No triangulation has been applied.
  • 24 Textures (9 base maps, plus 17 optional maps for controlling color/texture variants. Only 3-4 are required per material for a full PBR setup)
  • All Textures are 4k, including Diffuse, Normal, packed ORM (Ambient Occlusion, Roughness, Metallic) and some optional RGB Masks
  • Each mesh consists of 4 custom-made Levels of Detail (LODs) - nothing is auto-generated
  • Lightmap UVs are identical to the texture UVs (reasonable spacing - no overlap)
  • All static meshes include clean, hand-made Collision Hulls, for high-accuracy physics interactions if needed
  • Sockets / Locators for battery and moving parts are provided, for 100% accurate placement and movement
  • Highest Triangle Count: SK_AngleGrinder_L - LOD 0: 14,092 | LOD 3: 2,486
  • Lowest Triangle Count: SM_PowerDrill_Claw1 - LOD 0: 132 | LOD 3: 22
  • Fully-detailed models from all sides, including interiors and undersides
  • This pack supports both Baked and Realtime lighting scenarios across various renderers/engines
  • For easy-import to Unreal Engine, choose the Meshes_Combined_LODs_Cols_FBX .zip file, which contains all the packed LODs and collisions for each mesh, formatted for UE's importer.

Art created by Ben Halligan

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QUALITY VERIFIED
This model passed automated CGTrader quality checks and meets professional, PBR-ready standards.

Power Tools Pack Low-poly 3D model

Royalty Free License (no AI)
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File formats
TEXTURES
Textures | 3 files<br />Version: TGA<br />File Size: 645 MB
FBX
Autodesk FBX | 3 files<br />Version: Combined<br />File Size: 16.3 MB
PNG
PNG<br />File Size: 199 MB
JPG
JPG<br />File Size: 201 MB
USD
USD<br />Version: Separated<br />File Size: 4.8 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
Indicates whether the designer marked this model as suitable for 3D printing.
Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
Unwrapped UVs
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Model ID
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