Its a real world scale 3d model.
Ready For Games And VFX
It have been created in blender and render in cycles
Every building have its own texture and materials
It have been created will realworld reference photo
Texture Included Normal Map Spec Map Displacement Map Occ Map
You can extract the texture even from Blender Itself for more accurate with all normals and Spec
You can Unpack Texture from Blender File Thanks.