Hidden Table 1 Metal 1

Hidden Table 1 Metal 1 Low-poly 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

Hidden Table 1 Metal 1

Animated.

Polygons: 900 ; Vertices: 1140; Objects: 5 ;

All textures are generated and made manually. No photos / textures from the internet have been taken, not used as a basis.

Textures:

  • Diffuse map (Albedo) - DIFF;
  • Normal map - NORM;
  • Specular map - SPEC;
  • Roughness map - ROUG;
  • Metalness map - METAL

All parts (objects) have their own textures, with their own resolution. The highest resolution is 4096x4096. There is also a set of textures with a reduced resolution, where the highest resolution is 2048x2048.

5 variants for diffuse maps:

  • Aluminium;
  • Copper;
  • Gold;
  • Grey Steel;
  • Steel;

Animations: 1) C_O_Anim - closed-opened animation 2) C_O_C_Anim - closed-opened-closed animation 3) Closed - non-animated 4) O_C_Anim - opened-closed animation 5) O_C_O_Anim - opened-closed-opened animation 6) Opened - non-animated

The total number of textures used by one assembled model is: 4*3=12 in Blender3D; 4*4=16 in Unity3D.

Size: 96.2x116x171 centimeters;

Regarding filenames. I use . in filenames (not just as a separator between the name and the file extension). I did not cope with problems either in Windows (7-10) or in Linux, in Unity 3d as well. So I do not see the reason not to use . in file names and folders.

In order to optimization, textures and 3D files are in different archives. Just unpack them as they are in one folder, all dependencies are saved. ZIP packages are designed in such a way that they are unpacked into one folder (Hidden_Table.1), with all dependencies saved, and subfolders. So nothing duplicates. Compatible versions of parts and textures can also be unpacked into the same folder, conflicts with file names are eliminated. Do not be afraid to replace files when you unpack compatible packages in one folder - these are duplicates, the replacement will not affect anything.

File fomats:

  • Native 3D file format is blend, additional: FBX, OBJ, unitypackage(FBX);
  • UV maps in SVG format;
  • Textures in PNG format;

Game ready (Unity 3D).

Item rating
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Hidden Table 1 Metal 1
$9.99
 
Royalty Free License 
Hidden Table 1 Metal 1
$9.99
 
Royalty Free License 
Response 0% in 48.0h
3D Modeling
UV mapping
Texturing
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3D Model formats

Format limitations
  • Blender (.blend) (3 files)3.13 MBVersion: 2.79Renderer: Default Version: 2.79Renderer: Default Version: 2.79Renderer: Default
  • Autodesk FBX (.fbx) (2 files)716 KBVersion: 7.4Version: 7.4
  • Unity 3D (.unitypackage, .prefab) (2 files)296 MBVersion: 2017.3.0f3Version: 2017.3.0f3
  • Textures PNG293 MBVersion: PNGVersion: PNG
  • OBJ (.obj, .mtl) (6 files)964 MBVersion: PBR Challenge: Interior Design

3D Model details

  • Publish date2018-03-20
  • Model ID#870795
  • Animated approved
  • Rigged
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 900
  • Vertices 1,140
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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