Glass IV Shot

Glass IV Shot 3D model

Description

Glass IV Shot

Objects: 1;Vectices: 11 744;Polygons: 11 742.

Real-World Scale.Only quadrilaterals geometry.

File fomats:

  • Blend 2.93.3 (Native);
  • PNG (Textures);
  • FBX;
  • OBJ;
  • DAE;
  • STL;
  • SVG (UV Map).

Textures are NOT associated with the native format, only Blender Cycles shaders are used here.In total, there are 8 basic colors.Textures are created for export to other formats for various render engines, and only for that.Although their reverse use in Blender is possible.

All textures are square.

Types of textures:

  • Diffuse map - DIFF;
  • Normal map - NORM;
  • Ambient occlusion - AO;
  • Transparency - T;
  • Roughness map - ROUG;
  • Specular map - SPEC.

*The combination of several abbreviations means that the texture has all the marked characteristics, for example:

  • DIFF_AO_T - This is a transparent diffuse (albedo) map with added ambient occlusion (baked) effect.

Sets of textures by resolution:

  • 4k - 4096x4096 pixels;
  • 2k - 2048x2048 pixels;
  • 1k - 1024x1024 pixels.

ZIP packages are designed in such a way that they are unpacked into one folder (Glass_IV_Shot), with all dependencies saved, and subfolders.

Item rating
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Glass IV Shot
$9.99
 
Royalty Free License 
Glass IV Shot
$9.99
 
Royalty Free License 
Response 50% in 491.2h
3D Modeling
UV mapping
Texturing

3D Model formats

Format limitations
Native
  • Blender 2.93.3 (.blend)10.4 MBVersion: 2.93.3Renderer: Cycles
Exchange
  • Collada (.dae)528 KB
  • OBJ (.obj, .mtl)348 KB
  • Autodesk FBX (.fbx)649 KB
  • Stereolithography (.stl)958 KB
  • Textures PNG82.6 MBVersion: PNGVersion: PNGVersion: PNG

3D Model details

  • Ready for 3D Printing
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 11,742
  • Vertices 11,744
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Publish date2021-10-09
  • Model ID#3316487
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