DESCRIPTION

Furnish houses, flats, offices and hotel rooms with 18 low poly interior models: three-seat sofa, armchair, dining chair and table, desk, double bed, wardrobe, chest of drawers, bookcase full of books, floor lamp, oriental rug, monstera plant, kitchen counter with sink and wall cabinets, fridge, gas cooker, clawfoot bathtub, vanity unit with mirror and toilet. 4 levels of detail and 2 colour variants each (oak or walnut wood, grey or green velvet sofa, mustard or leather armchair, white or blue bedding, white or sage kitchen, steel or cream appliances, red or blue rug...); the lamp, the cooker display and the vanity light glow.

KEY FEATURES

  • Real-world scale (1 unit = 1 m), fronts facing the same way: line them up against walls
  • Furnished at High and Ultra: books, vases, bedding, cushions, utensils, toiletries
  • Smoothness, metallic and emission maps: brass, chrome, steel, glossy ceramic, mirror, lit lamp
  • 4 levels of detail per model, 108 to 12 582 triangles, with ready-made LOD Group prefabs
  • 2 colour variants per model (36 in total) by texture swap: one material, one 256x128 texture, one draw call per model
  • PLUS a Realistic PBR version of every model (624 to 6 610 triangles, 2048x2048 albedo, normal and mask maps per colour): low poly and realistic in one pack
  • One-click setup for Built-in, URP and HDRP: materials, prefabs and a demo scene
  • Real-world scale (1 unit = 1 m), clean pivots, English names
  • FBX and glTF 2.0 files, guides for Unity, Unreal Engine, Godot, Blender and the web

MODELSSofa, Armchair, Dining Chair, Dining Table, Desk, Double Bed, Wardrobe, Chest Of Drawers, Bookcase, Floor Lamp, Rug, Monstera, Kitchen Counter, Fridge, Cooker, Bathtub, Vanity Unit, Toilet

DETAIL LEVELSLow and Medium are simple volumes; High and Ultra are built further, not just smoothed: puffed cushions with tufted buttons and piping, draped duvet, folded throw and pillows, frame-and-panel doors with mouldings, cornice, keyhole and hinges, turned chair spindles and stretchers, tapered legs with brass ferrules, plank table top, books with page blocks and gilt bands, monstera leaves with split lobes and holes, rug border motifs and fringes, sink, gooseneck tap, drainer grooves, cast iron burner grates, oven window and knob markings, fridge door seals and vent grille, lion's paw feet with claws, telephone shower, plug chain, towel rail and towel, toilet roll stand.

Documentation included (Markdown and HTML), with setup, animation, colour and engine guides.

  • Models: 18
  • Levels of detail: 4 (Low, Medium, High, Ultra), LOD Group prefabs
  • Triangles: 108 to 12 582 per model and level (full table in the documentation)
  • Textures: 256x128 PNG palette per colour variant (36 variants), plus metallic/smoothness and emission maps
  • Materials: 1 per model and colour, generated for Built-in (Standard), URP (Lit) and HDRP (Lit)
  • UV mapping: UV0 palette; lightmap UVs generated on import
  • Realistic versions: 18 models, 624 to 6 610 triangles, unique UVs (non-overlapping), 2048x2048 PNG maps: albedo per colour, normal (OpenGL), mask map (metallic, occlusion, smoothness), emission; PBR materials and prefabs generated for Built-in, URP and HDRP
  • Rigging: no, static
  • Scale: 1 unit = 1 m, real-world sizes, pivot on the ground
  • Formats: FBX and glTF 2.0 (.glb, textures embedded)
  • Unity: Unity 6.2 (6000.2) or newer; Built-in, URP, HDRP
  • Demo scene included, documentation (Markdown + HTML)

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Autodesk FBX<br />Version: 7.4<br />File Size: 742 MB
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PNG<br />File Size: 742 MB
GLTF
glTF | 2 files<br />Version: 2.<br />File Size: 1.45 GB
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