





This project is developed in Blender 3.4.0
Everything is textured and the lighting is baked for Cycles render.
The model is built on a real-world scale.
No Ngons used.
All parts is completely UV-unwrapped.
Non-Overlapping model.
The model is fully textured with all materials applied.
Polycount:
Objects: 14
Verticles: 28,106
Edges: 57,313
Faces: 29,308
Triangles: 55,762
File format:
-BLEND (native)
Other formats;
-FBX
-OBJ
-DAE
-glTF/glb