Water Bottle Low-poly 3D model

[===== Last Update =====] 2018/07/27

[===== General description =====] Geometry: Polygonal Quads/Tris Subdivision: Allowed Polygons: 4,240 Vertices: 4,240 Textures: Yes Materials: Yes Rigged: No Animated: No UV Mapped: Yes Unwrapped UVs: Yes UVs non overlapping: Yes Low-poly: Yes

Real life scale: Yes Layer structure: Yes Hierarchy structure: Yes Groups structure: No

Tolerance: 0.00001cm Overlapping faces: 0 Open edges:0 Overlapping edges: 0 Isolated vertices: 0 Overlapping vertices: 0 T-vertices: 12

[===== Details description =====] All objects polygons and vertex count are less or equal to the specified value, the polygon count refers to the low poly model. All models are built in real life scale set to 100%, System Unit Scale is set to inches and Display Unit Scale is set to cm, pivots are centered on 0,0,0. All materials were created using V-Ray 3.30.05, a material library are present to make easiest to apply materials to imported objects. The OBJ and 3DS contains a default gray material, due to the nature of those formats, is possible that the mesh does not correspond to the expected, in some cases it can contain only triangles or without some hierarchy. ..._single_object and ..._no_materials.max are in low mesh without the turbosmooth modifier applied.

[===== Material =====] water_bottle_mtl (Multi/Sub-Object) bottle_mtl (V-Ray) cap_mtl (V-Ray) water_mtl (V-Ray) info_paper_mtl (V-Ray) background (V-Ray)

Item Rating10
Water Bottle
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3D model formats
  • Autodesk 3ds Max (.max) (4 files)-Version: 2016Renderer: V-Ray 3.30.05Version: 2016Renderer: V-Ray 3.30.05Version: 2016Renderer: V-Ray 3.30.05Version: 2016Renderer: Default (Scanline)
  • Autodesk FBX (.fbx) (3 files)-
  • 3D Studio (.3ds) (2 files)-
  • OBJ (.obj, .mtl) (6 files)-
  • Other 52 KB
  • Stereolithography (.stl) -
3D model details
  • Publish date2016-06-04
  • Model ID#599708
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 4,240
  • Vertices 4,240
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used