DESCRIPTION

Overview

3D traffic light assembly pole model, ideal for urban environments, driving simulations, games, animations, architectural visualization, and cinematic renders.

Features

  • Realistic traffic signal lights with detailed pole, housing, reflective materials, bolts, and subtle surface imperfections for enhanced realism.
  • Suitable for close-up shots and high-quality cinematic renders.
  • Includes different signal states and configurations for flexible scene creation.
  • Low poly and optimized for games while maintaining high visual quality.
  • PBR materials with 4k textures included.
  • Subdivision-ready topology for achieving higher levels of detail when needed.

Files and Formats

  • Software: Blender, 3ds Max, Maya, and Cinema 4D (native files included).
  • Engines: Unity, Unreal Engine (drag and drop via FBX file).
  • Other files: fbx, glb, gltf, obj, and usdc.

Technical Details

  • Real-world scale.
  • 4 PBR materials with 4k textures (basecolor, metallic, roughness, normal, AO, and emissive).
  • The assembly has a pole with a street light bulb that can be emissive using the emissive texture included.
  • The assembly also includes two identical standard 3-section (red, amber, and green) signal heads and a 3-section arrow signal head; each of those has 3 signal states.
  • The assembly includes a pedestrian dual signal head that has two states (walk and do not walk).
  • Optimized topology with clean geometry and no n-gons.
  • Traffic signal states are included via different emissive textures in each PBR texture; you can change them interchangeably to achieve your goal.
  • Traffic light lens objects for the arrow signal head are separated from the other objects and can be rotated to change the arrow direction as you desire.
  • Only main texture maps are applied to the model in the files; full textures with the emissive maps are included in the texture file.
  • You can use the assembly with or without the concrete foundation.
  • Some file formats may have incorrect texture imports or may not have textures included due to their technical limitations; you can fix that easily by downloading the separate texture file provided and using it.

License

  • Non-redistributable
  • No AI Training

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Traffic Light Assembly - Multi-Signal with Street Light 3D model

$19.99
Royalty Free License (no AI)
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Native file format
BLEND
Size: 188 MB
Renderer: Cycles | 4.5
Exchange formats
OBJ
OBJ<br />File Size: 1.59 MB
FBX
Autodesk FBX<br />File Size: 145 MB
GLTF
glTF | 2 files<br />File Size: 2.38 MB
USD
USD<br />File Size: 1.3 MB
PNG
PNG | 8 files<br />File Size: 1.41 GB
MAX
Autodesk 3ds Max | 3 files<br />Renderer: Arnold<br />Renderer: V-Ray<br />File Size: 456 MB
C4D
Cinema 4D | 2 files<br />Renderer: Arnold<br />File Size: 299 MB
MA
Autodesk Maya | 2 files<br />Renderer: Arnold<br />Renderer: V-Ray<br />File Size: 498 MB
Verified by CGTrader
Verified models are of higher quality as they have
passed CGT Standard technical and visual checks,
making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
- Lights
- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
Materials are applied to the 3D model to allow visualize a model's surface properties and appearance.
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
A UV unwrapped model means its 3D surface is flattened into 2D space, allowing textures to be applied accurately.
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
Information and details shared directly by the model's designer.
3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
The model includes image files (textures) that add color, patterns, or detail to its surfaces.
Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
47676 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/
49364 vertices
The number of points (corners) that define the shape of the model's polygons.
Unwrapped UVs
Publish date
Model ID
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