Overview
3D traffic signal light assemblies models, ideal for urban environments, driving simulations, games, animations, architectural visualization, and cinematic renders.
Features
- Realistic traffic signal lights with detailed pole, housing, reflective materials, bolts, and subtle surface imperfections for enhanced realism.
- Suitable for close-up shots and high-quality cinematic renders.
- Includes different signal states and configurations for flexible scene creation.
- Low poly and optimized for games while maintaining high visual quality.
- PBR materials with 4k textures included.
- Subdivision-ready topology for achieving higher levels of detail when needed.
Files and Formats
- Software: Blender, 3ds Max, Maya, and Cinema 4D (native files included).
- Engines: Unity, Unreal Engine (drag and drop via FBX file).
- Other files: fbx, glb, gltf, obj, and usdc.
Technical Details
- Real-world scale.
- PBR materials with 4k textures (basecolor, metallic, roughness, normal, AO, and emissive).
- Optimized topology with clean geometry and no n-gons.
- Different traffic light signal states are included via emissive textures you can use them interchangeably to achieve your goal.
- The assembly has a pole with a street light bulb that can be emissive using the emissive texture included.
- The assembly also includes two identical standard 3-section (red, amber, and green) signal heads and a 3-section arrow signal head; each of those has 3 signal states.
- The assembly includes a pedestrian dual signal head that has two states (walk and do not walk).
- Only main texture maps are applied to the model in the files; full textures with the emissive maps are included in the texture file.
- Some file formats may have incorrect texture imports or may not have textures included due to their technical limitations; you can fix that easily by downloading the separate texture file provided and using it.
License
- Non-redistributable
- No AI Training