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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Stadium Lights set texture.bip KeyShot (.bip, .ksp) 10.0
Native Stadium Lights set.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Stadium Lights set animation.bip KeyShot (.bip, .ksp) 10.0
Stadium Lights set.fbx Autodesk FBX (.fbx) 2022
Stadium Lights set.mtl OBJ (.obj, .mtl) 2022
Stadium Lights set animation.7055.mov KeyShot (.bip, .ksp) 10.0
Native Stadium Lights set texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Stadium Lights set.obj OBJ (.obj, .mtl) 2022
Native Stadium Lights set texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 202640
Edges : 399534
Faces : 200958
Tris : 398880
Uvs : 255123
This model can be used for video and game assets