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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Stadium Lights set.fbx Autodesk FBX (.fbx) 2022
Stadium Lights set.mtl OBJ (.obj, .mtl) 2022
Stadium Lights set animation.7530.mov KeyShot (.bip, .ksp) 10.0
Native Stadium Lights set texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native Stadium Lights set.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Native Stadium Lights set texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Stadium Lights set animation.bip KeyShot (.bip, .ksp) 10.0
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Stadium Lights set texture.bip KeyShot (.bip, .ksp) 10.0
Stadium Lights set.obj OBJ (.obj, .mtl) 2022
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 879558
Edges : 1752636
Faces : 877282
Tris : 1750072
Uvs : 959907
This model can be used for video and game assets