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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Stadium Lights.mtl OBJ (.obj, .mtl) 2022
Stadium Lights animation.7001.mov KeyShot (.bip, .ksp) 10.0
Stadium Lights texture.bip KeyShot (.bip, .ksp) 10.0
Native Stadium Lights texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Stadium Lights.fbx Autodesk FBX (.fbx) 2022
Native Stadium Lights.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Stadium Lights.obj OBJ (.obj, .mtl) 2022
Native Stadium Lights texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Stadium Lights animation.bip KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 65598
Edges : 129030
Faces : 64920
Tris : 129084
Uvs : 82821
This model can be used for video and game assets