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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Stadium Lights 02 animation.bip KeyShot (.bip, .ksp) 10.0
Stadium Lights 02.fbx Autodesk FBX (.fbx) 2022
Native Stadium Lights 02 texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Stadium Lights 02.mtl OBJ (.obj, .mtl) 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Native Stadium Lights 02 texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native Stadium Lights 02.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Stadium Lights 02 texture.bip KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Stadium Lights 02.obj OBJ (.obj, .mtl) 2022
Stadium Lights 02 animation.7003.mov KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 29678
Edges : 58800
Faces : 29604
Tris : 58392
Uvs : 37531
This model can be used for video and game assets