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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
grandstand.obj OBJ (.obj, .mtl) 2022
grandstand texture.bip KeyShot (.bip, .ksp) 10.0
grandstand.mtl OBJ (.obj, .mtl) 2022
grandstand.fbx Autodesk FBX (.fbx) 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Native grandstand.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
grandstand animation.10385.mov KeyShot (.bip, .ksp) 10.0
grandstand animation.bip KeyShot (.bip, .ksp) 10.0
Native grandstand texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native grandstand texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
lambert1_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 5376
Edges : 10368
Faces : 5184
Tris : 10368
Uvs : 7296
This model can be used for video and game assets