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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Native grandstand 05.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
grandstand 05 animation.10505.mov KeyShot (.bip, .ksp) 10.0
grandstand 05.fbx Autodesk FBX (.fbx) 2022
grandstand 05.obj OBJ (.obj, .mtl) 2022
grandstand 05 animation.bip KeyShot (.bip, .ksp) 10.0
grandstand 05.mtl OBJ (.obj, .mtl) 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Native grandstand 05 texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native grandstand 05 texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
grandstand 05 texture.bip KeyShot (.bip, .ksp) 10.0
lambert1_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 37712
Edges : 63012
Faces : 31506
Tris : 63012
Uvs : 35476
This model can be used for video and game assets