A cylindrical football stadium wiht stands and with official international measurements.
Field meassurements: 113m x 72.2m Penalty area/penalty box: 16.5m x 40.32m Penalty spot distance: 11m Goal: 7.32m
Includes; Stadium lights, scoreboard, grandstand with seats, team's bench, ball, cameras, goal, all countries flags, banners for adverts and banners for the top 60 national teams in the FIFA ranking.
The seats in the grandstands are as low poly as possible (4 faces) for optimal performance (game ready)
The field itself is composed of 24 modules that share 6 different textures of 1024x1024 px for each part of the field.
The standar texture size for the rest of the materials of the stadium is 512x512
The texture that contains all the flags is 1800x780 px
The** custom textures** for the banners are 312x512 px 740x560 px 256x256 px and 256x1024 px
Texture for the ball is 1024x1024 px
Texture for the scoreboard is 454x2160 px and contains every possible score from 0-0 to 99-99, includes time, 1st and 2nd half
All materials are PBR
*Export file formats are .fbx .obj .stl and .glb *
Project was made using blender 3.2
This stadium is part of a bigger** collection of 6 stadiums** and a** training field**. Certain elements like the textures and the field elements are shared across the entire collection.