This photorealistic 3D construction site was created using high-precision photogrammetry, capturing fine details like compacted earth, gabion walls, and debris. It includes a 16,384 x 16,384 pixels texture for sharp close-up detail and is fully compatible with Blender Cycles, real-time engines, and offline renders.
To support different use cases and performance requirements, three levels of detail are included:
Features:
Created from real-world photogrammetry data16K texture resolution (JPG) with baked color informationClean, non-overlapping UVsReady for Blender Cycles and compatible with all major softwareNo animation or rigging
File Formats Included: