Learn more
- Lights
- Cameras
Learn more
Learn more
Learn more
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
Learn more
1/21
SWIM DOCKS
by Ufuk Orbey (shadedancer619) / Made in: Cinema4D R19
..........................................................................................................................
DESCRIPTION:
I have designed four good looking and attractive Docks for you. These look great at lake houses or on beaches.
These docks go very well with the raft collection I published earlier. They use the same materials, and their structures are very similar.
There is nothing to say about the polygon count, as none of them even reach the 1K mark.
I don't know which games you are working on, but perhaps you could place these in a location.
..........................................................................................................................
FILE FORMATS:
Docks.C4D (R19) is the final file. Has connected objects. You will find two different object groups here. DOCKS has a single UV map on all objects and UVTEX folder needed. SOURCE group uses TEX folder for different textures. You should delete any of them in the file for your purposes.
Dock1.FBX to (v7.5) to Dock4.FBX has connected objects. This format needs UVTEX folder for a single UV map texture.
Dock1.OBJ (with MTL) to Dock4.OBJ has connected objects. This format needs UVTEX folder for a single UV map texture.
Dock1.DAE (v1.5) to Dock4.DAE has connected objects. This format needs UVTEX folder for a single UV map texture.
..........................................................................................................................
RAR ARCHIVES:
Docks(DAE) includes all DAE files.
Docks(OBJ) includes all OBJ ans MTL files.
TEX.RAR has 30 JPG images with PBRs for both formats.
UVTEX.RAR has 4 JPG image .
..........................................................................................................................
TEXTURES:
Textures are in 2048 pixel sizes. All they are high quality JPG images. PBRs available.
UV maps are single images which are 4096 px. No PBRs.
..........................................................................................................................
COUNTS:
Dock 1: 7 objects, 572 polygons, 692 points
Dock 2: 7 objects, 424 polygons, 512 points
Dock 3: 14 objects, 694 polygons, 852 points
Dock 4: 15 objects, 658 polygons, 784 points
..........................................................................................................................
INFO:
-Follow my tutorials in youtube:
https://www.youtube.com/channel/UCtYvZ8BDNXcx8rfOF-mDxZw
-Need some photoshop brushes or images? I'm here:
https://shadedancer619.deviantart.com/
Enjoy!
See you...