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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
lack dock 24 texture.bip KeyShot (.bip, .ksp) 10.0
lack dock 24.obj OBJ (.obj, .mtl) 2022
Native lack dock 24.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
lack dock 24.mtl OBJ (.obj, .mtl) 2022
Native lack dock 24 texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
lack dock 24.fbx Autodesk FBX (.fbx) 2022
lack dock 24 animation.bip KeyShot (.bip, .ksp) 10.0
lack dock 24 animation.10415.mov KeyShot (.bip, .ksp) 10.0
Native lack dock 24 texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 203302
Edges : 399412
Faces : 199700
Tris : 399400
Uvs : 244184
This model can be used for video and game assets